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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Discovered today that ground attack, which is what the BlitzPigs have always specialized in, is almost impossible owing to being sent directly to desktop when large explosions take place that are viewed through the gun sight.
Straffing cars or even flak emplacements is OK, but hit one of those big fuel tanks on a French base, or shoot up a static Blenheim with the mighty twin 8mms of a Stuka, and BANG! SMOKE!!!! FLAMES!!!! DESKTOP!!!!!! Every time. Please sort this out. Oh and while you are at it please make the Blenheim and G 50 actually usable. Please.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov Last edited by ElAurens; 10-29-2011 at 06:43 PM. |
#2
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Interesting...
How many Gb RAM do you have in your rig? I noticed a similar problem, when shooting down bombers at the ATAG server, while looking through the gunsight mode, the amount of available RAM decreases constantly. When my system reaches 96% RAM utilised, I get the boot... So, it may be the explosions after all. Can you track the RAM usage with the Task Manager the next time you try to blow up something? ~S~ |
#3
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I have six gigs installed.
Last night when this happened I looked in the task manager and just over 5 gigs were being utilized. There is a massive memory "leak" or whatever it really is, going on.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#4
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That's it then! Interestingly enough, it seems it happens (the programm eats memory) when in gunsight mode (I need to test more). For me the solution is easy: I start flyng CoD at 78% RAM utilised (my RAMDISK eats 6Gb RAM). When I see my RAM at 96% used, I close the game and restart it. The nice thing is that the online servers keep my kill ration when I get connected again ![]() But please, do not tell me that you start a new gameand a single explosion can eat up all your memory!!!!???? ~S~ |
#5
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#6
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Interesting... I know that exposions caused problems with the last beta, but I thought it was fixed in the release candidate.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#7
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Try with something like this, maybe works:
http://www.fcleaner.com/ramrush.htm Last edited by satchenko; 10-29-2011 at 08:09 PM. |
#8
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I don't have any problems with it now (well, not many ![]() I've had some great fun skip bombing the ships on ATAG with the Blenny, but my Lord, you have to be careful! ![]() |
#9
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What happens is the program allocates memory, but doesn't release it later. So more and more memory keeps being allocated (reserved by CLOD) and as a result the OS has less and less memory to work with, until it can no longer function and the process crashes. |
#10
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In my case, it's enough to let CloD alone, even minimized, to see the RAM being slowly eaten up, kb after kb, until freezing and crash to desktop occurs @ around 6.5 GB (out of 8 GB). Certain events, such as zooming the view on a plane or object, or watching an explosion, seem to fill the RAM more quickly.
Cheers! |
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