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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-17-2011, 09:47 PM
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klem klem is offline
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Default Check your custom skin size!

Custom skins are bad enough for online flying but when I find a 12.3Mb .bmp skin in my cache folder its beyond a joke.

Leave it out or learn to make them smaller.
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  #2  
Old 10-17-2011, 09:57 PM
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LOL, i bet that same person complains about performance/stuttering
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  #3  
Old 10-17-2011, 09:59 PM
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Wait, 12MB?
can you post a pic of that skin?! Its not mine but damn I want to see what a 12MB skin looks like! Lol
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  #4  
Old 10-17-2011, 10:01 PM
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probably the reason I was seeing warping BF109s?
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Old 10-17-2011, 10:05 PM
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Probably not...but 12mb jesus!
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Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
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  #6  
Old 10-17-2011, 10:35 PM
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Quote:
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lol, i bet that same person complains about performance/stuttering :p
bet!
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  #7  
Old 10-17-2011, 10:42 PM
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Everyone calm down!
This file (C:\Users\Tom\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\cache\picture.bmp) is a temporary file! NO MATTER how big the skin.jpg!
I deleted all files from cache folder, before i run the game tonight (I tested only offline). When i load a custom skin in the game, the 12MB picture.bmp immediately appears (my own skin is 150k .jpg). And immediately appears a custom numbered .dds texture-file too. So... it"s just a temporary uncompressed picture, which the game create and uses to convert the skins.
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  #8  
Old 10-18-2011, 03:14 AM
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Quote:
Originally Posted by VO101_Tom View Post
Everyone calm down!
This file (C:\Users\Tom\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\cache\picture.bmp) is a temporary file! NO MATTER how big the skin.jpg!
I deleted all files from cache folder, before i run the game tonight (I tested only offline). When i load a custom skin in the game, the 12MB picture.bmp immediately appears (my own skin is 150k .jpg). And immediately appears a custom numbered .dds texture-file too. So... it"s just a temporary uncompressed picture, which the game create and uses to convert the skins.
Sounds like one undamaged skin & 7 layers of damaged skins, all uncompressed.
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  #9  
Old 10-18-2011, 06:21 AM
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klem klem is offline
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Quote:
Originally Posted by VO101_Tom View Post
Everyone calm down!
This file (C:\Users\Tom\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\cache\picture.bmp) is a temporary file! NO MATTER how big the skin.jpg!
I deleted all files from cache folder, before i run the game tonight (I tested only offline). When i load a custom skin in the game, the 12MB picture.bmp immediately appears (my own skin is 150k .jpg). And immediately appears a custom numbered .dds texture-file too. So... it"s just a temporary uncompressed picture, which the game create and uses to convert the skins.
My apologies guys, I assumed everything in the cache folder was downloaded. I only fly on line.

I trawled through my cache and I found a 2.7Mb .dds file and a 1.26Mb .jpg file for the same skin which I guess is the one that downloaded.

I wonder why CoD creates a 12Mb file from the 1.26Mb .jpg? Seems a bit odd (and heavy handed?)

Tom, out of interest, are you able to explain why the .jpg was created at 22:03pm and the picture.bmp and its .dds file were created at 22:20pm? There are later .jpg files (up to 22:57pm) that don't have an equivalent .bmp file. Just curious.
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Last edited by klem; 10-18-2011 at 06:25 AM.
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  #10  
Old 10-18-2011, 06:49 AM
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Quote:
Originally Posted by klem View Post
Custom skins are bad enough for online flying but when I find a 12.3Mb .bmp skin in my cache folder its beyond a joke.

Leave it out or learn to make them smaller.
Well, two weeks ago I found a 50Mb skin (Picture.bmp) in my cache folder (saw it when cleaning out for beta patch 2). It contained a spit with a naked chick and some other junk. It seems like the game itself creates the Picture.bmp as some temp file. Just try cleaning the cache folder and play some sp-mission - you will find a 12 mb bmp file then too of a default spitfire or so. Seems like it cleans the cache sometimes so it doesn't happen all the time.

As the 50Mb file naturally was an online skin and not the spitgirl I also realized it was the last temp file after my game crashed while playing on the Repka server... And as 12.5 x 4 = 50 one can guess that some online guy had created a skin that was 4000x4000 instead of 2000x2000? That would give a 50 mb tmp file for a skin if the default ones result in 12.5 mb...

I mailed this bug to Ilya and got a very nice answer where he wanted the contents of my cache folder as he was interested in this happening. To bad I had cleaned it out. I also asked him for a switch to disable skin downloads after this incident...

Just look in the cache folder after your next Repka session. Full of crappy user skins. And people wonder why the game stutters when new users spawn?

Mazex
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