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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
#1
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Guys, I think we got to a stage here where we need to understand what we want: do we want something that looks life-like (cos that's the direction they've finally taken) or do we want something that is a bit cartoonish for the sake of comfort?
If you fly in a plane at midday you might struggle to see the instruments, the eye will need to cope with sunlight and can't do two jobs at the time (sunglasses for pilots are not just a fashion item). What they're trying to deliver here is the best representation of what things look like in real life, before moaning about it play with your gamma, contrast and brightness settings, let's try to be sensible. Uh and another thing: don't post stuff like "please fix this or that", it sounds like everything is broken! Choose your words carefully ("my experience with this x feature is..") if you want to be listened to, it also really helps keeping the good spirits up! |
#2
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I agree. And remember I'm the chief moaner here so leave that to me, ok!?
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#3
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Landscape looks good, maybe cockpit needs to be half and half
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#4
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A lot of the grass looks to me like it was drawn with Stabilo highlight pens. ![]() Now i'm sure i can alter my graphics card/monitor settings to make this look better. However playing CloD is unfortunately not the most important thing i do on my PC so that is a PITA. |
#5
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Colors are so broken now that there is even color artifacts in some panels and gauges, some of them looks even as some kind of jpg compression with weird colors and contrast, really horrible. Here we are not talking about if the color is right or not anymore. They forced too much the contrast and saturation that the engine is not capable of rendering it properly. Even taking your point, then, in 109, if sunlight it is so strong, why the small landing gear warning lights are so strong that even light up all cockpit in green or red even at midday? That´s not right, no way. 109 cockpit looks like a disco at Saturday night at midday now ( and I´m not talking about the epilepsy filter problem ).
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Win 7 64 Quad core 4Gb ram GTX 560 |
#6
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Sea is a green lake now...Im I whinning? muaaaaa!!!! muaaa!!!
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#7
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whetever we say or not
it seems that the dev's already decided what to do ![]() again for some people who lives in England the curently colours of the landscape is crap.. for others is good for others is-LCD trip-- same with cockpits personally i don't like the contrast of the pits cause loosing a lot of details i don't care about RL I care about detail the only thing wanna see as close as it gets is the physics and FM Of the aircrafts IMHO -S- |
#8
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To be honest I'm deeply confused about this whole color discussion. Don't get me wrong...I believe that there is room for improvement. I just fail to see the importance of it considering the state of the sim. For me personally there are many matters which are way more important (stutters, performance, AI, dynamic campaign, dynamic weather). But there are a million threads about colors and almost none about the other issues. I'm confused.
Alexander |
#9
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#10
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You always are going to be discussing about so so things, not about what everybody agree.
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Win 7 64 Quad core 4Gb ram GTX 560 |
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