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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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My conf.ini file is trimmed right down so i have minimal settings under my control now. This is my whole conf file...
Code:
[BOB] EpilepsyFilter=0 [window] DepthBits =24 StencilBits=8 DrawIfNotFocused=0 SaveAspect=0 Render=D3D10_0 width=1920 height=1080 posLeft=0 posTop=0 ColourBits=32 FullScreen=1 ChangeScreenRes=1 Frequency=60 [NET] speed=100000 localPort=27015 serverName=My Server serverDescription=IL-2 Sturmovik: Cliffs of Dover serverInfo1= serverInfo2= serverInfo3= serverInfo4= VAC=1 maxPlayers=255 socksEnable=0 socksHost= socksPort=1080 socksUser= socksPwd= [Console] IP=20001 UseStartLog=1 WRAP=1 PAUSE=1 HISTORY=1024 HISTORYCMD=1024 PAGE=20 LOG=0 LOGTIME=0 LOAD=console.cmd SAVE=console.cmd LOGFILE=log.txt LOGKEEP=0 [rts] ; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture mouseUse=2 ; 0 - not use, 1 - use if hardware exist joyUse=1 ; 0 - not use, 1 - use if hardware exist trackIRUse=1 [rts_mouse] SensitivityX=1.0 SensitivityY=1.0 SensitivityZ=1.0 Invert=0 SwapButtons = 0 [rts_joystick] FF=1 [core] RandSeed = 0 TexQual=0 TexFlags.PolygonStipple=0 Shadows=0 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 LandShading=0 LandDetails=2 Sky=3 Forest=4 VisibilityDistance=3 LandGeom=2 DrawCollisions=1 Water=-1 Effects=2 EffFlags.Light=1 EffFlags.SpriteRender=0 Grass=3 CordEffect=1 UseFog=0 UseLandCube=1 UseLandConnectedObject=1 LinearObjectManager=1 Roads=1 Sun=1 Clouds=1 EffFlags.LightSpritesProj=1 ShadowMapSize=5 TexFlags.AsyncLoad=1 TexFlags.ShowTexture=0 SimpleMesh.SWTransform=0 SimpleMesh.QuadTreeClip=1 SimpleMesh.InstancingHW=1 EffFlags.LightContextSprites=1 CloudsFlags.Detailed=1 TexFlags.CreateHDR=1 Decals=2 EffFlags.SWLight=0 TexFlags.CockpitOnePass=0 MegaTexture=0 TexFlags.Reflection=0 RenderTargetQual=3 MSAA=0 MeshStatics=3 MeshStaticsDetail=4 SimpleMesh.QTNoCompose=0 MeshFirstLod=0 MeshShowLod=0 SpawnHumans=0 TexFlags.SSAO=0 TexFlags.VSync=0 TexFlags.FastTransparency=1 [sound] SoundUse=1 DebugSound=0 SoundEngine=1 Speakers=1 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=1 RadioEngine=2 MusicVolume=14 ObjectVolume=7 MusState.takeoff=1 MusState.inflight=1 MusState.crash=1 MusFlags.play=1 MasterVolume=14 Attenuation=7 SoundMode=0 SamplingRate=0 NumChannels=2 SoundExt.occlusions=1 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=1 SoundExt.volumefx=1 SoundFlags.voicemgr=1 SoundFlags.static=1 VoiceVolume=8 Channels=1 SoundFlags.bugscorrect=0 SoundExt.extrender=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.8 RadioLatency=0.5 AGC=1 PTTMode=1 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=1 ActLevel=9 MicLevel=10 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 SoundFlags.forceEAX1=0 speakers=6 vgMaster=15 vgVoice=2 vgMusic=7 |
#2
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Maybe they removed a lot of settings which people screw up their games with.
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Intel Core i7 920 @3.4 | Asus P6T SE | 6GB DDR3 | ATI Radeon HD 5870 1GB GDDR5 Widows 7 x64 SP1 |
#3
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can ya not just re-add it
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#4
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lol
By the way Doc do you work at Duxford? |
#5
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well mine didnt change!dont know what happend with yours?
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#6
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I did a full clean install of steam and COD so the game would be exactly how they intended it to be. And its killing my pc too with the latest patch.
http://forum.1cpublishing.eu/showthread.php?t=23031 Quite honestly what is going on behind the scenes at 1C. |
#7
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well that sounds weird and really serious.did it happen with the first attempt to start it??or have you been able to play the game since the patch?
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#8
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it soft crashed the first time, i was able to ctrl+Alt+Del rescue, the last two times i got about 5 mins of play time, and the third time straight away crash, i was getting brrrrrrr cos the sound fucked as well, you know the dreaded crash that results in the power switch.
Screw this bloody game, if i dont step away it's gonna either frustrate me to anger or break my pc. Tested for the last hour on other games runs fine. PC is clean inside too. Last edited by BigPickle; 05-19-2011 at 11:25 AM. |
#9
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512 mb vram is not enough for CloD. Land and forest textures are improved in this patch. Probably they just do not fit into your vram. I run it fine on similar ancient card but with 2gb vram. Try reducing texture quality.
And your processor is too slow. Overclock it to 3.5ghz as I did. Try the optimization guide in my sig (#5). ps. The patch gave a lot of improvement for me. Game runs much smoother online now and with better visual quality. Last edited by Ataros; 05-19-2011 at 11:37 AM. |
#10
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512 is plenty vram for this game lol, my system runs arma2 near full wack and my settings on COD are no different than previous, and i didnt have this problem before.
My processor is also fine and I'm not gonna go overclocking it just because this game wont work AFTER a patch as i have no idea how to overclock and would probably screw it up. Thanks for the help though. |
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