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  #1  
Old 05-07-2011, 09:50 PM
jf1981 jf1981 is offline
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Default Multi screen support

Hello

I'd like to know if Cliffs of Dover does support multi-screen, would you recomand a certain type of hardware in order to do that ?

TX
Regards
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  #2  
Old 05-07-2011, 09:57 PM
pupo162 pupo162 is offline
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i have 2 screens. its not vcomaptible... you still have hte tunnel vision as in il2. fortunatly its not THAT bad. with 2 screens its doable. not sure if 3 is doable...
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  #3  
Old 05-07-2011, 10:08 PM
Derinahon Derinahon is offline
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I've run 3 screens using eyefinity, but frame rate is an issue. It should be playable once sli / crossfire is working well though.
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  #4  
Old 05-07-2011, 10:26 PM
jf1981 jf1981 is offline
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Would it be possible to see how it looks like ?

Thanks,
J-F
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  #5  
Old 05-07-2011, 11:03 PM
Derinahon Derinahon is offline
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There are two videos on YouTube, here's one:

You don't have to play like this, he's running with a silly FOV IMO.

I'd take some screens, but going to eyefinity and back screws up the info windows. Definitely can't wait until I can play with 3 screens though!

Last edited by Derinahon; 05-07-2011 at 11:07 PM.
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  #6  
Old 05-08-2011, 05:04 AM
Psycho_Ch!cken Psycho_Ch!cken is offline
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The game doesn't handle this at all. You have to manually increase the FoV and it's the whole FoV, not just horizontal, so you're way too zoomed out on the centre screen. Multi-monitor is great for plenty of games, but right now this isn't one of them.

Oh, and the performance with three monitors going in CloD is abysmal.
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  #7  
Old 05-08-2011, 07:40 AM
jf1981 jf1981 is offline
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Let's hope they'll plan multi-screen support in the development map.
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  #8  
Old 05-08-2011, 04:59 PM
335th_GRAthos 335th_GRAthos is offline
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Quote:
Originally Posted by jf1981 View Post
Let's hope they'll plan multi-screen support in the development map.
Amen....
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