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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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Hi all,
i wanted to make some kind of tool to reset my server if something fails. i'm no programmer but have some basic knowledge about it. for this purpose i've used AutiIt scripting language. It is not allowed to discus game automation on their forums so i'll share my accomplishments and troubles with u. the script is waiting in the tray and checks if Launcher program is running. if not it runs it and sends commands to load and start map cycle. it also checks for error windows, closes them and restarts the server. it works fine most of the times just did not cache all the errors windows that can aper that needs to be closed. here is the script: Code:
AutoItSetOption ("TrayIconDebug", 1);0-off While 1 = 1 While WinExists ("Launcher") > 0 ; if window exists ... While WinExists("Steam Connection") > 0 ; check if this windows exists and close WinActivate("Steam Connection") Send("{ENTER}") Sleep (500) WEnd While WinExists("Steam Connection Error") > 0 ; check if this windows exists and close WinActivate("Steam Connection Error") Send("{ENTER}") Sleep (500) WEnd While WinExists("Error") > 0 ; check if this windows exists and close WinActivate("Error") Send("{ENTER}") Sleep (500) WEnd While WinExists("Steam - Self Updater") > 0 ; check if this windows exists and close WinActivate("Steam - Self Updater") Send("{ENTER}") Sleep (500) WEnd While WinExists("Steam - Shutdown") > 0 ; check if this windows exists and close WinActivate("Steam - Shutdown") Send("{ENTER}") Sleep (500) WEnd Sleep (60000) ; check again in a minute WEnd ; if window does not exist ShellExecute("Launcher.lnk") WinActivate("Launcher") Sleep(10000) WinActivate("Launcher") Send("{ENTER}") Send("f start.cmd") Send("{ENTER}") WEnd ![]() would like to get some good ideas how to make it better. specially from programmers. |
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