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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-05-2011, 01:29 PM
sod16 sod16 is offline
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Default 64bit... 64bit?

I've seen a lot of people asking and asking and asking whether or not this game is 64bit. Well, I will tell you now

Evidence:
I have 6GB of RAM
Set the game to very high
Look at my Logitech G15 CPU/RAM display

79% Ram used over london which is 4.74GB of 6GB

27% for windows which is 1.62GB

4.74GB - 1.62GB = 3.12GB Which is the limit that a 32Bit gives the user.

Based on that alone, I think the game is CAPPED at that not necessarily a 32bit program.
Your thoughts?
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  #2  
Old 04-05-2011, 02:03 PM
doghous3 doghous3 is offline
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Hmm.

12 Gb Ram
Game set on very high, but not building/tree's.

I used task manager to view RAM usage.

58% RAM usage over London, 6.96Gb of 12Gb.

Exited CoD, 19% RAM usage, 2.34Gb.

CoD therefore used: 4.62Gb
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  #3  
Old 04-05-2011, 02:49 PM
sod16 sod16 is offline
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I'd say it takes advantage of what ever it see's. Obviously cannot see much on 32bit.
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  #4  
Old 04-05-2011, 03:18 PM
TheEditor TheEditor is offline
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Dev team isn't saying nothing bout 64bit. I'm guessing there would not be a 64bit .exe. Dcs a-10 had both 32bit and 64bit exe's early in the beta stage. Don't you have to write the game for 64bit from the beginning? Any programers here?
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  #5  
Old 04-05-2011, 03:45 PM
mr71mb0 mr71mb0 is offline
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Quote:
Originally Posted by sod16 View Post
I've seen a lot of people asking and asking and asking whether or not this game is 64bit. Well, I will tell you now

Evidence:
I have 6GB of RAM
Set the game to very high
Look at my Logitech G15 CPU/RAM display

79% Ram used over london which is 4.74GB of 6GB

27% for windows which is 1.62GB

4.74GB - 1.62GB = 3.12GB Which is the limit that a 32Bit gives the user.

Based on that alone, I think the game is CAPPED at that not necessarily a 32bit program.
Your thoughts?
4GB is the limit in a 32bit OS, windows usually splits this 2GB kernel mode & 2GB application. You can allow more for applications with a boot switch but as this reduces the kernel mode reservation it's not advisable as if that runs out of memory, BOOOM!!!!!

64bit os isn't limited like this but a 32bit application would still be, so in theory could use at most 4GB

Also doesn't the exe report it's 32bit WOW in task manager? (not at home right now so can't check).
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  #6  
Old 04-05-2011, 05:07 PM
Triggaaar Triggaaar is offline
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Quote:
Originally Posted by sod16 View Post
79% Ram used over london which is 4.74GB of 6GB

27% for windows which is 1.62GB

4.74GB - 1.62GB = 3.12GB Which is the limit that a 32Bit gives the user.

Based on that alone, I think the game is CAPPED at that not necessarily a 32bit program.
Your thoughts?
Have you got a link to show that 3.12 is the limit for 32 bit?
Quote:
Originally Posted by doghous3 View Post
I used task manager to view RAM usage.

58% RAM usage over London, 6.96Gb of 12Gb.

Exited CoD, 19% RAM usage, 2.34Gb.

CoD therefore used: 4.62Gb
Although the devs haven't said anything, it does look like it's designed for 64 bit.
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  #7  
Old 04-05-2011, 05:57 PM
kalimba
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What we have learned from how 1C responds ( or not) to embarrassing questions should tell us were it is going...
In every "patch update" thread Luthier wrote, the 64 bits question has been raised from members witout any feedback from Luthier...No mention either in his 7 point steps toward technical glory about 64 bits...Never heard anything from Oleg nor Luthier about 64 bits...But is it really essential for future developpement ?
If it is, it would have been a risky decision from 1C not to include 64 bits in the code ...

Salute !
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  #8  
Old 04-05-2011, 06:01 PM
TheEditor TheEditor is offline
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Quote:
Originally Posted by Triggaaar View Post
Have you got a link to show that 3.12 is the limit for 32 bit?
Although the devs haven't said anything, it does look like it's designed for 64 bit.
How does it look like it's designed for 64 bit?
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  #9  
Old 04-05-2011, 06:32 PM
Triggaaar Triggaaar is offline
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Quote:
Originally Posted by doghous3 View Post
I used task manager to view RAM usage.

58% RAM usage over London, 6.96Gb of 12Gb.

Exited CoD, 19% RAM usage, 2.34Gb.

CoD therefore used: 4.62Gb
Quote:
Originally Posted by TheEditor View Post
How does it look like it's designed for 64 bit?
If CoD used 4.62 GB of ram, then it's designed for 64 bit is it not? Given that a 32 bit OS with a 2 gig video card would have less than 1.5gig available for the game. This is only going on what doghous posted, I haven't tested it. I would also like Luthier to post more details.
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  #10  
Old 04-05-2011, 06:35 PM
mr71mb0 mr71mb0 is offline
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I think that is overly simplistic to assume that you can simply subtract those numbers to find out what cod was consuming. What is the actual process using in task manager / process explorer?
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