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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
#1
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After the important things get fixed, what else do we want in this sim?
I'll start by saying I'd like to see a first-person view when you bail out. It would be cool to see the first-person view from sitting in the cockpit to jumping out the plane. Then free falling and pulling the cord and watching the dogfight as you slowly fall to earth. |
#2
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As far as tertiary things go I'd say I'd like to see AA guns being player controlled asap (after all major fixes). |
#3
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I have a FF joystick so i'd say force feedback is on top of my list. AA guns too!
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#4
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Sound sound sound sound sound. No more lawnmowers.
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#5
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A large playable plane list spanning from 1910 - 2010 with all planes and systems accurately modeled.
Maps and a dynamic campaign for every theater of air warfare that accurately reflects the number of planes, ground units and personnel used in each operation. An AI that passes an aerial Turing test and is in every way indistinguishable from human pilots. Similar AI for ground units. Those are the first things that spring to mind. |
#6
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well you don't want much.....lol
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#7
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Flyable;
Defiant ( for 2 players ) Hampden (for mining waters) Condor (for Atlantic scenarios) Additional ; Mercant ships with rocket catapult (for launching a hurricane) hmmmm .. that's do for time being .. ![]() He111. |
#8
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![]() ![]() ![]() ![]() So it would make sence to add more WW2 planes like in Il2-1946 (Lots of fighters, bombers and so on ...) ![]() p.s. oh and ye ... if it was a joke forget my post ![]() Last edited by MrR0ket0; 04-03-2011 at 01:59 AM. |
#9
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Obviously...
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#10
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Hi Guys,
Sorry if this is already answered elsewhere. What is the chance of this game having FF implemented at a later date? |
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