Full Mission Builder:suddenly rudders seem to be controled by autopilot!?
hey guys.
i have set up a small mission in the FMB to get used to the aiming in COD.(which is horrible for me)
so i put 6hurries in the middle of the channel and one bf(player controlled).
the skills of the hurries turned down completely, that i can train to aim.
after some pathetic tries to shoot down a straight flying hurricane right in front of me,i recognized that another hurricane placed itself on my six.but i ignored it because i was already pissed off, of not to be able to shoot a straight flying plane.so i kept on missing my target.suddenly my plane made strange moves and first i thought i was hit.but the second person view showed no damage whatsoever and inside my cockpit i couldnt identify any damage either.it feeled like my rudder was used.so i looked down and saw that they were indeed moving.
i escaped the hurricane on my six and the autorudder stopped.i wanted to test that behaviour so i put myself again in front of the enemy and it was the same again.after the hurricane began to shoot,some seconds later the autorudder tried to escape from the bullets.
anybody experienced that too?
i have settings on full real so no autopilot(i think).
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