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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Holy moly, I don't know how many people asked on the forums and how often I tried it at Youtube, but I finally got an answer.
@OlegMaddox: "Could you please answer whether this game takes advantage by a hyperthreading CPU? This can save us about 100 buccs." "Yes, but not so much." (Quote Youtube) Last edited by Hecke; 03-23-2011 at 04:54 PM. |
#2
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"Yes, but not so much."
Meh, still pretty vague of an answer. But better then nothing, I appreciate it ![]() |
#3
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I'd be rather interested if it benefits from multithreading.
I don't know any game that would profit from Hyperthreading. AFAIK only professional software does. But lately Oleg posted that only part of the sound-engine is multithreaded. So we will have to see how well it performs with DX10s use of multiple cores. |
#4
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Can you even buy a single core these days?
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#5
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Perhaps, but what does that have to do with this topic?
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#6
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I wondered about the same thing
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#7
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He is probably saying that it should be Multithreading enabled as you can no longer buy single core cpus.
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#8
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You mean hyperthreading enabled.
![]() We can't enable multithreading. Unless you already hacked the code, that is. |
#9
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On Topic....
The question is if hyperthreading's "yes but not so much" worth $100? I'm guessing that your looking between the 2500k and the 2600k right? |
#10
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I'll tell you in 10 days.
Doesn't make any sense to buy a new machine before the first tests. |
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