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Star Wolves 3D space RPG with deep strategy and tactical elements

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  #1  
Old 09-11-2010, 11:07 PM
dalaughinman dalaughinman is offline
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Default escape pods?

after every fight i end up with a few more pods in my hold... what the hell do i do with them?

ive got more pods then i do gear for my fighters i dont get it. can anyone please explain what i can do with them all.

i forgot to say, im talkin bout star wolves 3.

Last edited by dalaughinman; 09-12-2010 at 02:13 AM.
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  #2  
Old 09-12-2010, 03:43 AM
Goblin Wizard Goblin Wizard is offline
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Patrol stations will buy them. Just get near anyone.
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  #3  
Old 09-12-2010, 05:48 AM
dalaughinman dalaughinman is offline
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cool thanks
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  #4  
Old 10-02-2010, 01:54 PM
Skyeraven Skyeraven is offline
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How come u don't get a reward for turning non pirate escape pods that doesn't make sense
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  #5  
Old 11-01-2010, 12:34 PM
Moriarty Moriarty is offline
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It should be noted that you appear to get experience for turning in escape pods!

Assuming the CostofPirates.script file (in scripts/includes) is telling the truth, then most escape pod types except pirates/greys/templars will get you exp for handing them in.

Pirates/greys/templars as well as corporation goons will get cash.

Someone want to test this? I have about 100+ pods in my cargo bay for my game, unfortunately I'm locked into the end-game and there are no patrol stations lying around.
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  #6  
Old 11-08-2010, 01:03 AM
Nanaki Nanaki is offline
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Escape pods do give you experiance, but very little. My experiance has me getting about 10-30 exp per pod run.
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  #7  
Old 11-08-2010, 12:04 PM
Bany Bany is offline
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Just to add it depends on difficulty level.
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