![]() |
|
Cryostasis First-person shooter meets survival horror set on a frozen Soviet ice-breaker trapped in the ice on the North Pole. |
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
![]()
I just took a look in the 1c/cryostasis game folder and come across a notepad log of errors. This is what it had listed:
0:00.12 log file version 1.1, created date: 6/10/2009, time: 22:31:57 0:58.19 Error in procedure 'resetwalksenses', line: reason_jumpover=0 0:58.19 Error in procedure 'reason_walkjumpover', line: reason_jumpover = 0 0:58.19 Error in procedure 'reason_walkjumpover', line: reason_jumpover = 1 0:58.62 Error in procedure 'sc', line: sun_alpha = 90 1:06.62 Bad basis for object 36 'Bone_officer_26' in model 'characters\actors\officer\officer.cmf' 1:06.62 Bad basis for object 37 'Bone_officer_46' in model 'characters\actors\officer\officer.cmf' 1:06.62 Bad basis for object 38 'Bone_officer_44' in model 'characters\actors\officer\officer.cmf' 1:06.62 Bad basis for object 61 'Bone_officer_56' in model 'characters\actors\officer\officer.cmf' 1:06.62 Bad basis for object 62 'Bone_officer_52' in model 'characters\actors\officer\officer.cmf' 1:06.62 Bad basis for object 63 'Bone_officer_54' in model 'characters\actors\officer\officer.cmf' 1:06.63 Bad basis for object 64 'Bone_officer_50' in model 'characters\actors\officer\officer.cmf' 1:16.34 Procedure not found: sound_player_cough_smoke 1:16.35 Procedure not found: sound_bodyfall_metal 1:16.35 Procedure not found: sound_bodyfall_metal 1:16.35 Procedure not found: sound_bodyfall_metal 1:16.36 Procedure not found: sound_bodyfall_ground 1:16.36 Procedure not found: sound_bodyfall_ground 1:16.36 Procedure not found: sound_sitdown 1:16.36 Procedure not found: sound_de_vo_zomb3_death 1:16.36 Procedure not found: sound_de_vo_zomb2_death 1:16.36 Procedure not found: sound_de_vo_zomb1_death 1:16.38 Procedure not found: mess_bios31_captain_1 1:16.38 Procedure not found: mess_bios31_captain_2 1:16.38 Procedure not found: mess_bios31_captain_3 1:16.38 Procedure not found: mess_bios31_captain_4 1:16.38 Procedure not found: mess_bios31_captain_5 1:16.38 Procedure not found: mess_sc42_captain_1 1:16.38 Procedure not found: mess_sc42_captain_2 1:16.38 Procedure not found: mess_sc42_captain_3 1:16.38 Procedure not found: mess_bios51_captain_1 1:16.38 Procedure not found: mess_bios83_captain_21 1:16.39 Procedure not found: mess_bios83_captain_51 1:16.39 Procedure not found: mess_bios31_officer_1 1:16.39 Procedure not found: mess_bios31_officer_2 1:16.39 Procedure not found: mess_bios31_officer_3 1:16.39 Procedure not found: mess_bios31_officer_4 1:16.39 Procedure not found: mess_bios31_officer_5 1:16.39 Procedure not found: mess_bios31_officer_6 1:16.39 Procedure not found: mess_bios41a_officer_scene1_1 1:16.39 Procedure not found: mess_bios41a_officer_scene2_1 1:16.39 Procedure not found: mess_bios41a_officer_scene2_2 1:16.39 Procedure not found: mess_bios41a_officer_scene2_3 1:16.40 Procedure not found: mess_bios41a_officer_scene3_1 1:16.40 Procedure not found: mess_bios41a_officer_scene3_2 1:16.40 Procedure not found: mess_sc42_officer_1 1:16.40 Procedure not found: mess_sc42_officer_2 1:16.40 Procedure not found: mess_sc42_officer_3 1:16.40 Procedure not found: mess_sc42_officer_4 1:16.40 Procedure not found: mess_bios83_officer_11 1:16.40 Procedure not found: mess_bios83_officer_30 1:16.40 Procedure not found: mess_bios83_officer_31 1:16.40 Procedure not found: mess_bios83_officer_32 1:16.41 Procedure not found: mess_bios83_officer_33 1:16.41 Procedure not found: mess_bios83_officer_34 1:16.41 Procedure not found: mess_bios83_4_officer_1 1:16.41 Procedure not found: mess_bios83_4_officer_2 1:16.41 Procedure not found: mess_bios83_4_officer_3 1:16.41 Procedure not found: mess_bios83_officer_51 1:16.41 Procedure not found: mess_bios82_guard2_1 1:16.41 Procedure not found: mess_bios82_guard2_2 1:16.41 Procedure not found: mess_bios41a_head_guard_scene3_1 1:16.42 Procedure not found: mess_bios41a_head_guard_scene3_2 1:16.42 Procedure not found: mess_bios60_guard_4 1:16.42 Procedure not found: mess_bios60_guard_5 1:16.42 Procedure not found: mess_bios60_guard_6 1:16.42 Procedure not found: mess_bios83_guard_11 1:16.42 Procedure not found: mess_bios83_guard_12 1:16.42 Procedure not found: mess_bios83_guard_13 1:16.42 Procedure not found: mess_bios83_guard_14 1:16.42 Procedure not found: mess_bios83_guard_15 1:16.43 Procedure not found: mess_bios83_guard_31 1:16.43 Procedure not found: mess_bios83_4_guard_1 1:16.43 Procedure not found: mess_bios83_4_guard_2 1:16.43 Procedure not found: mess_bios83_guard_51 1:16.43 Procedure not found: mess_bios41a_radist_scene2_0 1:16.43 Procedure not found: mess_bios41a_radist_scene2_1 1:16.43 Procedure not found: mess_bios41a_radist_scene2_2 1:16.43 Procedure not found: sound_de_muffled_standup 1:16.44 Procedure not found: mess_bios51_mechanic_reactor_14 1:16.44 Procedure not found: mess_bios51_mechanic_reactor_15 1:16.44 Procedure not found: mess_bios51_mechanic_reactor_16 1:16.44 Procedure not found: mess_bios82_mechanic_1 1:16.44 Procedure not found: mess_bios82_mechanic_2 1:16.44 Procedure not found: mess_bios82_mechanic_3 1:16.44 Procedure not found: mess_bios82_mechanic_4 1:16.44 Procedure not found: mess_bios82_mechanic_5 1:16.48 Procedure not found: sound_de_welder_jumpattack 1:16.52 Procedure not found: unlock_water 1:16.53 Procedure not found: charlookatplayer 1:36.02 Error opening file: data\textures\ 1:54.78 Error opening file: data\textures\ 1:55.21 Inproper for physics creation basis of bound 'bound01' for character 'Zombie_SeaMan' 1:55.21 Inproper for physics creation basis of bound 'bound02' for character 'Zombie_SeaMan' 1:55.21 Inproper for physics creation basis of bound 'bound03' for character 'Zombie_SeaMan' 1:55.21 Inproper for physics creation basis of bound 'bound06' for character 'Zombie_SeaMan' 1:55.21 Inproper for physics creation basis of bound 'bound07' for character 'Zombie_SeaMan' So... it seems pretty obvious there are a LOT of bugs in the game even after the patch. No wonder it stutters so damn much! |
Thread Tools | |
Display Modes | |
|
|