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King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses. |
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#1
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I'm a long time Heroes of might and magic fan since I first played homm3. However, I had never heard about King's Bounty until recently when I saw the game in gamespot.
And I have to say, that from the screenshots and videos the games looks strikingly similar to HOMM. I mean, like almost the same exact character interface, battle mode, ect.. So I was wondering why it is so? Did the guy who created HOMM made this game? Or did someone "borrowed" ideas from the other? ![]() I'm downloading the demo at the moment to give it a try. |
#2
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Excursion in the past: in the 1990 a company named New World Computing (John Van Kaenegem in particular) released the strategic fantasy game named King's Bounty.This game was the straight ancestor of the game Heroes of Might and Magic, though it had many differences, for example:
- KB is more tactic-oriented (battles, adventuring), while HOMM is strategic-oriented (castle building, resource management) - in KB you cannot control conquered castles (one of the most important HOMM features) - the player in KB can control only one hero - there is only one type of resources - gold This all can be related to KB:the legend as well, because it's the revival of that old game. KB is (and always was) a tactical role-playing game with a little amount of strategy. HOMM games are pure strategy with some rpg elements. |
#3
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http://en.wikipedia.org/wiki/King%27s_Bounty
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#4
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Nice job Sun couldn't have explained it better myself...
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#5
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Thanks) I had a lot of practice explaining this to my friends)
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#6
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Interesting. All this time and I had never heard of King's Bounty. >.<
So far I'm impressed with the demo. Seems like a really fun game! |
#7
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#8
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I really liked homm 2 and 3 (have 4 but have not played). But when I played the demo for homm v I found it so blah i never bothered to buy it. Perhaps the full game is more enjoyable (reviews suggest otherwise). However, KB-L (demo) is a *lot* of fun. I'm sure, eventually, it will get old esp since the world is fairly static but I definitely plan on buying the full game and playing it through once or twice. Folks talk about the different classes but I suspect there is another dimension with undead that is not available with the demo. The one thing KBL misses (for me) is the castle building/tactic in combat that AOW-SM offered. On the surface it might sound similar to HOMM but the combat was much more tactic than HOMM (not sure if any of the folks on this board have played AOW-SM). Anyways for me the perfect game would be a mixture of KB-L quest system/story telling with AOW-Sm combat. |
#9
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![]() Exactly. KB was the predecessor to Heroes. It's just taken 18 years for KB2 to come out. |
#10
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http://www.gamershell.com/download_21173.shtml The orc mission is fun. |
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