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King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses.

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  #1  
Old 09-23-2008, 11:42 PM
Loco Loco is offline
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Default Kings Bounty = HOMM? o.O

I'm a long time Heroes of might and magic fan since I first played homm3. However, I had never heard about King's Bounty until recently when I saw the game in gamespot.

And I have to say, that from the screenshots and videos the games looks strikingly similar to HOMM. I mean, like almost the same exact character interface, battle mode, ect..

So I was wondering why it is so? Did the guy who created HOMM made this game? Or did someone "borrowed" ideas from the other?

I'm downloading the demo at the moment to give it a try.
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  #2  
Old 09-23-2008, 11:57 PM
Sleeping Sun Sleeping Sun is offline
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Excursion in the past: in the 1990 a company named New World Computing (John Van Kaenegem in particular) released the strategic fantasy game named King's Bounty.This game was the straight ancestor of the game Heroes of Might and Magic, though it had many differences, for example:
- KB is more tactic-oriented (battles, adventuring), while HOMM is strategic-oriented (castle building, resource management)
- in KB you cannot control conquered castles (one of the most important HOMM features)
- the player in KB can control only one hero
- there is only one type of resources - gold
This all can be related to KB:the legend as well, because it's the revival of that old game. KB is (and always was) a tactical role-playing game with a little amount of strategy. HOMM games are pure strategy with some rpg elements.
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Old 09-23-2008, 11:59 PM
Amamake Amamake is offline
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http://en.wikipedia.org/wiki/King%27s_Bounty

Quote:
Originally Posted by Wikipedia
King's Bounty is a turn-based fantasy computer and video game designed by Jon Van Caneghem of New World Computing in 1990. The game follows the player's character, a hero of King Maximus, appointed with the job of retrieving the Sceptre of Order from the forces of chaos, led by Arech Dragonbreath. King's Bounty is notably considered the forerunner of the Heroes of Might and Magic series of games.
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Old 09-24-2008, 12:02 AM
LordFess LordFess is offline
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Nice job Sun couldn't have explained it better myself...
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Old 09-24-2008, 12:05 AM
Sleeping Sun Sleeping Sun is offline
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Quote:
Originally Posted by LordFess View Post
Nice job Sun couldn't have explained it better myself...
Thanks) I had a lot of practice explaining this to my friends)
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  #6  
Old 09-24-2008, 12:14 AM
Loco Loco is offline
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Interesting. All this time and I had never heard of King's Bounty. >.<

So far I'm impressed with the demo. Seems like a really fun game!
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Old 09-24-2008, 12:19 AM
Sleeping Sun Sleeping Sun is offline
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Quote:
Originally Posted by Loco View Post
Interesting. All this time and I had never heard of King's Bounty. >.<

So far I'm impressed with the demo. Seems like a really fun game!
Heh, 17 years ago noone had ever heard about HOMM, but everybody knew KB I hope that after the release of the english version of KB:TL the situation will be the same as in the beginning of the 90s
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Old 09-24-2008, 01:31 AM
jake21 jake21 is offline
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Quote:
Originally Posted by Sleeping Sun View Post
Heh, 17 years ago noone had ever heard about HOMM, but everybody knew KB I hope that after the release of the english version of KB:TL the situation will be the same as in the beginning of the 90s


I really liked homm 2 and 3 (have 4 but have not played). But when I played the demo for homm v I found it so blah i never bothered to buy it. Perhaps the full game is more enjoyable (reviews suggest otherwise). However, KB-L (demo) is a *lot* of fun. I'm sure, eventually, it will get old esp since the world is fairly static but I definitely plan on buying the full game and playing it through once or twice. Folks talk about the different classes but I suspect there is another dimension with undead that is not available with the demo.

The one thing KBL misses (for me) is the castle building/tactic in combat that AOW-SM offered. On the surface it might sound similar to HOMM but the combat was much more tactic than HOMM (not sure if any of the folks on this board have played AOW-SM). Anyways for me the perfect game would be a mixture of KB-L quest system/story telling with AOW-Sm combat.
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Old 09-24-2008, 02:49 AM
Ryder Ryder is offline
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Quote:
Originally Posted by Sleeping Sun View Post
Heh, 17 years ago noone had ever heard about HOMM, but everybody knew KB


Exactly. KB was the predecessor to Heroes. It's just taken 18 years for KB2 to come out.
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Old 09-24-2008, 03:04 AM
phoenixreborn phoenixreborn is offline
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Quote:
Originally Posted by jake21 View Post
I But when I played the demo for homm v I found it so blah i never bothered to buy it.
Try this demo for the expansion:

http://www.gamershell.com/download_21173.shtml

The orc mission is fun.
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