Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-11-2011, 06:54 PM
gelbevierzehn gelbevierzehn is offline
Approved Member
 
Join Date: Aug 2010
Location: Germany
Posts: 72
Default The never ending cockpit discussion

This is how the pits where presented one year ago.




When I first saw these screenshots, I was totally overwhelmed by this look.
Never before saw this realism in a sim...

I don't wanna relaunch that endless cockpit colour discussion, with a poll result of 56% favouring the actual Beta 2 cockpits...

But maybe there is some kind of a hidden conf.ini parameter, that makes the actual cockpits look like the ones in that screenshot clip????

Last edited by gelbevierzehn; 10-11-2011 at 06:56 PM.
Reply With Quote
  #2  
Old 10-11-2011, 06:58 PM
skouras skouras is offline
Approved Member
 
Join Date: Nov 2009
Location: Greece-Athens
Posts: 1,171
Default

hey
gelbevierzehn
this is a video that i post couple days ago
for the exactly same reason
glad to see someone agree with me...
this is the cockpits that make me wonder is it real or not
the currently we have now is even not close to this
Reply With Quote
  #3  
Old 10-11-2011, 07:04 PM
TonyD TonyD is offline
Approved Member
 
Join Date: Apr 2011
Location: Jozi, SA
Posts: 263
Default

I think the voting was rigged …
__________________
I'd rather be flying ...

Gigabyte 990FXA-UD5 | AMD FX-8350 | MSI HD7970 TFOC-BE | 8GB Corsair DDR-III 1866 | Win8.1 Pro 64-bit
Reply With Quote
  #4  
Old 10-11-2011, 07:15 PM
41Sqn_Stormcrow
Guest
 
Posts: n/a
Default

One more!

The current cockpit is just dull with the missing reflexions in the dial glasses. Need them back asap. Even turning off anti epilepsie filter in conf.ini and thru GUI does not bring them back. Mpf.
Reply With Quote
  #5  
Old 10-11-2011, 07:28 PM
philip.ed's Avatar
philip.ed philip.ed is offline
Approved Member
 
Join Date: Jun 2008
Posts: 1,766
Default

+1. Theses cockpits are drop-dead gorgeous. Personally, I can't see anyone who voted in that poll complaining if the cockpits reverted to this.
The facts speak volumes; when we were presented with these pits, there was no complaint from the community. A little change and there have been multiple polls and lengthy debates. People complained.
I can't see any reason for the change; it seems rather ridiculous. Look at the gunsight reticles: what happened to the realistic glow? This is a simulation, and not an artisitic expression of aerial combat representation, right? (yes, the two are different!) All sims will have various levels of artistic license, but why change such beautiful cockpits?!
Reply With Quote
  #6  
Old 10-11-2011, 07:40 PM
katdogfizzow katdogfizzow is offline
Approved Member
 
Join Date: Jan 2010
Posts: 297
Default

Looks like it would be SpecularLight maybe, changing it did nothing for me(1,2,3 tested) in the confi.ini during a quick test...shot in the dark. Maybe you have to fiddle with diffuse, etc. if it all

Perhaps it needed to be dialed back after it brought all known PCs to their collective knees haha.

Last edited by katdogfizzow; 10-11-2011 at 07:48 PM.
Reply With Quote
  #7  
Old 10-11-2011, 07:45 PM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

Yeah this looked fantastic, hopefully we will get them back!
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
Reply With Quote
  #8  
Old 10-11-2011, 08:26 PM
skouras skouras is offline
Approved Member
 
Join Date: Nov 2009
Location: Greece-Athens
Posts: 1,171
Default

ok
we are seven of us
who's next
come on come on...
Reply With Quote
  #9  
Old 10-11-2011, 08:35 PM
ATAG_Dutch ATAG_Dutch is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,793
Default

I agree with you chaps.

But I get the feeling (and I know nothing of the technicalities), that things are being juggled around to provide the best overall package, and that various things will be re-introduced or newly introduced as time goes on and average hardware catches up and/or the game is better optimised.

As an example, maybe we can't have the new landscape colours across the whole map plus the gorgeous cockpits without some penalty elsewhere.

Or maybe we need to lose the instrument reflections in order for an improved AA function to be beneficial without a massive performance hit.

I dunno, just a feeling.

Last edited by ATAG_Dutch; 10-11-2011 at 08:40 PM.
Reply With Quote
  #10  
Old 10-11-2011, 08:40 PM
smink1701 smink1701 is offline
Approved Member
 
Join Date: Feb 2010
Location: Dallas, TX
Posts: 607
Default

The cockpits are the least of this game's issues.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:47 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.