![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
![]()
Attributing a class seems to determine the way an aircraft will behave. Label a 109 a bomber and it will behave as a bomber, replace a fighter in the QMB with a bomber and the bomber will behave as a fighter. Was chased around Calais in a 109 by a flock of normally docile Blenheims. My crime? Changing Spitfires to Blenheims in the QMB.
|
#2
|
|||
|
|||
![]()
Really? I have to try that. Maybe I'll make all fighters bombers for a while.
|
#3
|
|||
|
|||
![]()
This Information actually explains quite alot... thanks for sharing!
Now I know why I could hunt down Spitfires so easily... ![]() To Luthier and team: I suppose this is quite easily fixed in the QMB, maybe this should be done to avoid further confusion... Last edited by Fliegenpilz; 04-28-2011 at 05:06 PM. |
#4
|
||||
|
||||
![]()
Blenheims actually did some nightfighting during the war so it's not too out of this world BUT if it manoeuvres like UFO then something is wrong.
Quote:
__________________
Last edited by addman; 04-28-2011 at 05:13 PM. |
#5
|
|||
|
|||
![]()
Really. Very interesting good find. This would explain a lot. What I cant understand this being the official forum is the developers deafening silence on issues like this. surely if you cant be bothered to write a decent manual this is the place to explain the unexplained.
|
![]() |
Thread Tools | |
Display Modes | |
|
|