As far as difficulty early on: Keep in mind that I'm playing a mage on hard mode. Not impossible.
It's tough to find a fight that can be handled midway through the first island. A number of enemies are blocking paths in very narrow areas, where you can't get around them easily. A lot of beholders too, which move really fast and make kiting hard. However, there's a great supply of troop types, so I managed to clear it. I had pretty bad money woes for awhile.
I'm not sure how hard it'll be on impossible mode. I suspect the money is going to be a crippling problem on the first isle on impossible.
Random question: Have you computed the number of runes to max all skills in vanilla vs your mod?
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