Quote:
Originally Posted by onepiece
@Metathron and @Heroe; fire and poison does a % damage according to the amount of total health the stack has (and takes into consideration resistance and defense I think). So the more enemies there are; the more health the stack is going to have and the more damage it's going to take:
|
That is perfectly fine. What is not is that the number of attacking creatures who cause the effect can be ridiculously low, i.e it does not scale. One puny bowman who does 3-4 damage should not be able to inflict 800 burning damage.
But anyhow, we've had this discussion when AP came out. So in battles I do everything I can to prevent the above silliness from taking place.