Quote:
Originally Posted by pavned
Given that both Space ranger and King's bounty series are turn-base, I can't see them going real-time, even less real-time action combat!
A blend of both Open-endness of Space Ranger and turn-base combat style of King's Bounty could actually made one of the best gaeme ever.
In Space Ranger, what makes it great it'S the freedom you get, the overwhelming feeling that you're not the center of the universe evoluing on your screen, but part of it. Cause, honestly, the combat are getting old pretty fast in Space Rangers, once you get decent gears. As for King's Bounty, the fun is actually in the combat as for preparing for them! The open-endness is somewhat pretty light compare to Space ranger.
Anyhow, looking forward to what Katauri is cooking...
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Both awesome games. As much as I liked SR2, I only completed it twice (once normal, once Reboot edition) which pales in comparison to the time I've spent with KB. The reason? Turn based combat.