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Old 05-07-2014, 09:08 AM
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GrimReaper GrimReaper is offline
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Quote:
Originally Posted by hunsnotdead View Post
RTS as a genre had shrunk quite rapidly since the golden age of early 2000s, and В тылу врага like games were always geared towards a niche crowd, so the potential audience is simply too small to support an AAA quality game.
Soldiers Heroes of World War 2 was more or less arcade, remember the time when Tiger II could be owned by T-34/85 frontally?
But after SHWW2 things went very awkward, Face of War was like alpha/beta version of Men of War. Assault Squad 1 basically a mod to MOW (with more "realistic" armor penetration system and signs of polish)
Call to Arms will be more arcadish but i am afraid it will not alter the situation about MOW franchise which is more than miserable.
Quote:
Originally Posted by hunsnotdead View Post
Also 1C Publishing isnt doing well at the moment, they are barely doing any publishing work at all.
I doubt they even have the financial power to fund a true AAA game project.
No surprise, they should stop wasting money on pointless titles and focusing among other mainly on MoW franchise.

This increase in communication sees the on-screen unit count climb from the usual 50-70 units, to around 5,000 units. These 5,000 units aren't just mindless pieces of robots on your screen, but they can be AI- or physics-driven entities.
http://www.tweaktown.com/news/34866/...its/index.html

Seems interesting.

Last edited by GrimReaper; 05-07-2014 at 09:37 AM.
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