If you give the edited files a different name than the original one, you need to edit the appropriate SMF model associated with the texture.
Ask hykao about the shadvs2txt programs, they'll help. And with SMF models, find the words "SDVS" in the file using a hex editor, delete the first four spaces after those letters, select everything from SDVS onwards, copy it, select the entire content of the file, and click paste. Then once everything is overwritten, save it as something like "test.shadvs".
Since you say you can edit textures, perhaps you can help me out?
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