Incidentally, the issue turned out to be an error while loading the hyperjump script:
error: <statement> expected;
last token read: `#' at line 14 in string "DATA/Addons/@SW3_Expansion/sw3_expansion_hyperjump.lua"
error: attempt to call global `IMSystemManagement_SetPatrolBudget_Extre' (a nil value)
<string "DATA\Scripts\Locations\corrino\activate.scr.. .": line 310>
When the engine hits a scripting error it stops and won't load any more scripts for that addon, and of course the ship block lua comes later in the list.
I still have no idea how to open the Mod Menu, though. Where is it?
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