Thread: Reviews
View Single Post
  #3  
Old 03-31-2009, 10:38 PM
coreyh2 coreyh2 is offline
Approved Member
 
Join Date: Jul 2008
Location: WA
Posts: 40
Default

Its not like HMM3. Its like a game called Fantasy General. Its all about army makeup, troop movement, and terrain.

Fantasy Wars had a little bit of the equipment collection of HMM3. There were many extremely helpful items that you had to make time to collect while also keeping your turns low to get other helpful items.

Its still completely different. There isn't any economy although some player made maps added one. Heroes are are very importent to strategy but are mostly like normal units. There isn't any city management. You don't buy units very often in the middle of a map. Unit loss is very devastating. You need to keep most units alive from level to level during a campaign. Lowering morale of units is very big part of strategy.
Reply With Quote