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Old 06-19-2008, 09:05 AM
Jon Jon is offline
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Join Date: Mar 2008
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I agree with Mango. The autosave is a tool that well used, help in the immersion in the game. Moreover, in the FPS of PC, the quitsave is the very usual , although perhaps Cryostasis is a survival horror , and in the Survival horror games the autosave is most usual . An alternative is autosave and quitsave limited, as in Hitman 2, Contracts and Bloodmoney.

The problem with the autosave is that repeat the same scene many times on many occasions can be more boring than in a game with maps open. I have read this preview in czech

http://www.gamepark.cz/reportaz_z_he...2008_28962.htm

Well, the journalist not has mention about the "mental echoe" , and maybe the journalist need more enemies .

Also , for Jason Ocampo, the quitsave will be a great help .
Maybe the game need a exclusive level of difficulty for the journalists of USA , in god mode or a button "win now " , like in Alone in the Dark 5

http://pc.ign.com/articles/879/879913p1.html

I personally am against you make concessions to Western public, make a game more simple or away from the idea of Action Form. You have the game, and only you can know which is better.

People who today buy games of the CIS in the West , know the style of the games of developers of CIS . If Action form and 1c want to reach the massive audience of the West - more exactly USA - with a different way of the style of its natural market - the CIS -, I think that this is a bit risky.

About this is very interesting this interview with Oleg Yavorsky/Олег Яворский

http://www.eurogamer.net/article.php...=152393&page=2


I also think it is risky the marketing strategy - launch the game in the Western as " BioShock Russian " - . All previews of the USA in recent weeks say the same, the "Russian BioShock" . Like most journalist in USA have not gone the first enemy , to say something , they use the trailer for say -! The Russian BioShock! -. Is a easy way for the marketing, but a bit dangerous .

I hope a game differently , diferent gameplay . And sorry for my english and for the off topic .
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