I should really be asleep right now. But since I'm not.
The answer to the ECM/AMS question would be that there is a chance that they are confused/shot down.
Quote:
JamRocket.script
function JamRocket(jamPower, antiJammer)
local pomeha = jamPower + 10 - RAND(30);
return pomeha > antiJammer;
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So if you have a +30 system, its something like 30+10-R(30), and if thats greater than the "antiJammer" (this is stored on the rocket? and is modified by character?) the rocket will miss?
Hopefully you know the values/location of "antiJammer" and can make sense of this. lol.
And yeah, they should have a low "antiJammer", so they can tank the ECM/AMS.