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Old 10-13-2008, 05:36 PM
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AHO AHO is offline
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Join Date: Aug 2008
Location: Germany
Posts: 538
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Quote:
Originally Posted by hykao View Post
Oh boy! Your works are very impressive!
Well If you could hear what I can hear

Ambient music in every mission




Ambient sounds and sound effects for almost everything in the game... like:
  • Rain
  • Wind
  • Different kind of animals like crows, frogs, seagulls ...
  • Fire sound on fireplaces
  • Clocks
  • Toilets
  • Waterdrops on basins
  • Riversound
  • Swimming pool
  • Electric devices
  • and many many more....
  • Radios speeches
  • Crowds speaking (in ambassy and hotel)
  • ...
New german voices. Without funny russian accent... ^^

--


Well I figured out a lot about DTS scripting like:
  • Adding new mission tasks
  • Addin new action menu items
  • Sending NPCs to other NPCs
  • Set enemies to neutral or vice versa
  • Manipulating some animations, head movings, body movings etc.
  • Manipulating NPC's and player's inventory (adding new stuff and replacing old stuff.
  • Creating custom items in inventory
  • Kill enemies by condition
  • etc.
There are soooo much possibilities...
---

Why does Haggard Games did not publish editors?
These damned binary files (*.shadvs) are a little tricky to understand... But so important...

Greetings
AHO

Last edited by AHO; 10-13-2008 at 05:52 PM.
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