Thread: Red Sands
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Old 05-27-2011, 08:50 PM
zini4_tha_grunt zini4_tha_grunt is offline
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Join Date: Dec 2009
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Quote:
Originally Posted by Mystic Phoenix View Post
Can you tell us some of the features in Red Sands? When we know what we will have as an end product, there might be a bigger chance in finding volunteers.
Well then.

There about 15 new playable units, 6 unplayable enemy units, which can be met in the very end of the campaign. Each unit can gain expirience in battles, lvl4 rewards for hero. ultra-beholder Asmadeo, which gain exp in battle too and has it's own level-up system with various upgrades. About 30 new items, 5 companions, about 8 new item sets, new race bonuses for each race (like Adrenaline for Orcs in Orc's March). Huge all-new story which is tainted in main story-line (about 10 hrs of gameplay) with various quests (about 15). And this list is not even half fulled...

As i said already, we spent about 7 months to create this masterpiece.
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