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Old 12-06-2011, 06:38 PM
NalgaSucia NalgaSucia is offline
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Join Date: Dec 2011
Posts: 15
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Talking about blobs, In my opinion, this game closely resembles the way medieval warfare was waged, there was no 1 man versus 5 nor any of that bull++it.

It was about discipline and cohesion of the troops, units following their commanders, and the first who broke was the looser.

It was about keeping the foormation in line, and the actual violence just lasted for few hours (of course in this game last minutes, if not an actual battle would last 12 hours), and the main killing was in the retreat of one side.

It was about planning, but also the initiative (the thing I love most of this game) of the commander of the unit, becaise the General (or the knight in command) was itself taking part in the violence.

All in all, this is a very good game, WITH VAST POTENTIAL and with its dedicated staff and support members (thats you mitra) it may go a looong way.

I would suggest the following:
1) To change the animations of the cavalry charge. Instead of going in circles, after crashing with the unit with their lances for half an hour, they should charge, collide, because of the momentum, push 4 or 5 men (in the case of heavy footmen, 1 or 2) and stop and attack with their swords.

I dont know if its possible, but in my opinion, its the best aproach to the situation.

2) It should be included in the unit stats in the battlefield a tab for type of terrain they are.
Example: Unit is in an open field +1 arrow damage
Unit is in light forest -1 arrow damage
Unit is in a dense forest -2 arrow damage

See where im getting at?

3) Fix the pathfinding routes for soldiers in siegebattles.
Its very difficult to put a crossbowmen unit in the walls without having 10 men of the unit still down on the ground because they are hugging the wall instead of finding the door to get up with the rest of the unit.
This means pathfinding problems. It should be looked at.

I think this is good for now, the game has a very steep learning curve, but after you get how it rolls, its easy and fun.
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