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Old 10-28-2013, 07:08 AM
SaQSoN SaQSoN is offline
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Join Date: Oct 2008
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Differential braking is in the game since it was released back in the 2001. If you press brake button, or engage brake axis, and simultaniously apply rudder axis, the braking force will be different in right and left wheels, depending on how much rudder you applied.
Such system IRL was used on most French and Soviet aircraft, as well, as on many other nation's planes.
On most US planes were used toe brakes on rudder pedals, which would produce exactly same result, as system, described above, but with different body moves.
In the game, only the first approach modeled, which, however, can perfectly replicate differential braking for both (or even more) IRL systems. It's just that you use different from historical body moves to do that. Which, surprse, surprise, is true for many other cockpits controls in game vs IRL!
So, the question is, what the heck are you arguing about, or what do you requesting?