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Old 03-18-2013, 02:29 PM
wakko15169@yahoo.com wakko15169@yahoo.com is offline
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Join Date: Mar 2013
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FOR THE LOVE OF GOD PLEASE ADD WAR BETWEEN THE FACTIONS

-War between the factions occasionally. Attacking there planets and taking them over. Nothing too crazy.
-Letter of Marque so you can attack the enimies of a faction without repercusions, just the people who your factions is at war with. once the war ends your sins our forgiven but not for malog. Pelengs give out Letter's of Marque like candy galeians rarely unless you are really good reputation.
-increase the reputation system to be more the 5 levels...kinda lame. Keep the number hidden but for the love of god add some buffers. You should be really hated if you have been killing them for hours and then all the sudden you kill one pirate and every one is calm..? same with the other end.. you kill one merchant after years of loyal service and you are hated?
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Those two features will add more bang for your buck then anything else. Go back and play some sid meiers pirates and see what it would look like in practice.
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-Make dominators like zombie outbreaks that you would have to clean up periodicly or it will get out of hand. Possibly to kick in after you kill all the bosses or possibly from the start... You can see some great ideas in an indie game called space pirates zombies and bounty hunters.

Also a bounty system would be exceptional. Just for each kill or maybe someone could add there own money to a bounty and you could also add some ACTUAL PIRATE FACTIONS. And not just some shitty peleng malog and human versions. Seperate factions with there own tech specilizing in weaponery and scanners. Corsairs, Bucanners, Privateers, Pirates, Shadow Fangs... just brain storming.

-Add Boarding!! Make it hard to do and well worth it including the Hull flying with a small crew afterwards. Maybe have an item you have to buy like CREW MEMBERS!! so you can imporve your boarding chances and help resist boarding.

-New Stats for boarding and Disguising your actions so you don't suffer negative reactions from doing missions for opposing factions during wartime, maybe you wont get caught smuggling or maybe your attacks on peaceful traders will go unnoticed.

-Add two new Factions, One focused on exploration and the other on smuggling

-Add two new trade items. Colonists and Crew.

I don't know. Been thinking about this for a long time and honestly the first two are mandatory otherwise new items and text quests are not gonna be worth it for me. Adding War between factions and improving the reputation system will definetly add great emergent gameplay.
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