Hello guys.
Quote:
Originally Posted by Glabro
I've found the irregular missiles, at least, to be quite useless compared to irregular melee units. There is precious little time to fire before the distance is closed and melee ensues, and there the number of men is decisive.
Maybe units move too fast, maybe archers do too little damage from afar as well, but fact is that I at least will be skipping missile units for now, until the AI can prove to me their usefulness.
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I think that is a good point of this game. A single archer unit is ineffective in long range, especially against targets with shields. But in close range, arrows can kill even horse knights. And if you use several archer units as a group, their salvos demolish enemy moral very effectively.