Thanks for clearing that out, but I still think MSSwitchblock has some undiscovered bugs that most likely will occur if not fixed.
That with the Mercenary crash thing seemingly occurs at random, I think I'll have to Remove the Extended Mercs (6 - 24) back to 6 again, because somehow the Game can't handle 24 and will crash sometimes when the Mercenary menu is Selected, if somebody insists of using them I would recommend saving before Accessing the Merc Menu.
If I don't find another fix for this, the Merc Menu probably is gonna be Reset back to normal in 0.6.1, without the Extender.
I also found another Small bug in that Log, heres an Hotfix to make it more Stable until 0.6.1 gets Released.
SW3.Expansion.v.0.6.0 HotFix #1
(Download) | 194.7MB