I'm starting to wonder if it isn't the flight model but maybe some reduction in the amount of control surface deflection allowed in the console version.
In the PC game you could (at speeds below 350kmh) yank the stick all the way back on stall prone planes and get a violent reaction followed by a stall.
Like with a 109, 190, P51, or even spitfires, The reaction in this game just seems "softer" if I had to put a word to it. The p51 for sure should be able to pull harder at high speed with combat flaps - it just doesn't feel the same in BOP.
Not sure what the deal is - but something is off in simulator mode. Again, "soft" would be the word I would use to describe how the planes feel.
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