Quote:
Originally Posted by fuzzychickens
Ok, did some "testing" in simulator mode.
A 109g6 with cannon pods on the wings will loop at 450kmh in about 17 secs.
A la5fn will do the same in 17 secs.
To me, it seems if they have just given "counterpart" aircrafts the same turn performance to dumb the game down or "equalize" for balancing purposes.
Anyways, something was screwed with and it's becoming apparent that trying to utilize historic advantages/disadvantages of aircraft (even in sim settings) will be pointless for online gameplay.
The only planes with obvious performance differences are the earlier fighters like the I-153 and I-16.
I'm seriously dissapointed if this is the case, hope it's just a bug.
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I tried repeating your test in Il2 1946. Same two aircraft, La5FN and a Bf109G6 with 20mm gunpods.
Started each test flying flat and level at 450km/h at 1000m, full fuel and ammo in both planes. Bank hard right, no flaps, and see how long it takes to reach the starting heading after flying a 360 degree circle without losing altitude.
Turn time in the La5FN was almost exactly what you achieved, my average of three tries was 17 seconds.
The G6 with gunpods produced an average time of 18 seconds.
Results are close enough that I don't think the flight model has been changed.