Quote:
Originally Posted by lazyboy_se
For visuals I think it's pretty close to the limit of consols. Multiplayer should be able to increase to at least to 24-32 players. The way multiplayer is set up of course can be improved. Replays/recordings of games would be possible, but not as easy as on PC. Skins on planes won't be possible because the size of them for multiplayer.
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Visuals I don't have a problem with. But having the ability to land and belly land etc. shouldn't automatically make your plane explode. Even when you flip, you shouldn't explode. Unless your seriously screwed plane flyability wise, then the possibility of blowing up increases since your leaking oil and other fluids (

). But like fuzzychicken said, you should have the ability to restart your engine. Just having the little things, and helpful things are nice in 1946, but in BoP, there aren't many of them around to go for.
Quote:
Originally Posted by fuzzychickens
Damn good point, if console gaming kills PC gaming, then for f's sake, don't force us to play dumbed down crap designed for ADHD, mountain dew slurping, crack-monkey teenagers.
I would be a terrible shame if the flight sim experience Oleg brought to PC gamers died out - even in the face of increased processing power to deliver a richer experince.
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I read an article on I think it was Gamespot that said PC games were losing money, and Console games even though not as good for Simulators, were becoming the main stream. Like we didn't already know this. But I agree, the PC companies that have began making games for consoles, shouldn't dumb it down. They should keep doing what they're doing with the PC, and incorporate that into their console games.