Quote:
Originally Posted by PedroTheGoat
So, for those who are actually pilots...
How are the physics in BOP??? I do understand that there just aren't enough buttons to give the FULL sim experience... But do the planes fly correctly?
And to those who know a lot about WW2 aviation... Do the Spitfire and Mustang seem to have proper stats as far as speed, agility, and ceiling goes? My friend keeps arguing that the planes aren't fast enough. I explain to him that the planes are fully loaded and will probably not be able to go as fast as stats sheets state.
This Goat needs answers!
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The aircraft speeds depend a lot on altitude. For example, the Spitfire II in the demo has a 360mph top speed. Therefore, if you are flying the Spitfire low down and can't get past 300mph with WEP you might think there is something wrong. But this is the right speed for sea level, the 360mph top speed is achieved only at 15,000ft, above and below this the performance drops off.
Same goes for the Mustang. 438mph at 25,000ft, but only 370mph at sea level. Factor in the way you are carrying rockets and have a full fuel load and you will be lucky to reach 340mph at this altitude, which is where most of the combat in this mission.
Flight models are very accurate, being taken from the PC Il2 series where they have been refined over the years to produce excellent represenations of the individual aircrafts handling.
I haven't tried climbing the planes to find out their in game ceiling but I would expect it to be very close to the real life ceilings, like it is in the PC Il2 games.