Quote:
Originally Posted by guiltyspark
I understand at this time nothing can be done about cockpits at launch , so here is my suggestion for DLC priority of the cockpits
These are the ones that should be knocked out first as soon as possible
-BF109
-FW190
And if time/money permits....
-Ju87 (with air siren effect in cockpit)
I understand this is a grate deal of work but you can save some of it by carrying over cockpits for different varients (In otherwords a BF109E3 will have the same cockpit as a BF109G6)
While not totally "realistic" its good enough and it gives even more cockpits for more planes without extra work.
BTW , An ideal price point for the cockpits (if they are not packaged with other content) should not be over 400 microsoft points.
|
That's our priority and plan as well.
Bf109 and Fw190 - are topmost, than others, and yes, re-use where possible.
Regarding pricing - I am not the responsible for that and it is too early to discuss that, but actually currently it's being discussed of making cockpits as just 'additional' to one new plane and bunch of missions, or something like that.
So, the price could be higher - but it won't be just two cockpits then.
(BTW in Rise of the Flight, each plane is $7.5).
Plane is much harder to make, localize, test, and polish, than cockpits, but the reason is also clear -you can't make a lot of DLCs, that won't be accepted by platfromholders, and not very good for playing community as well.