Quote:
Originally Posted by Anton Yudintsev
Explosion happens if you damaged plane too hard to take off and THEN get new damage.
For example, rip off wing and then damage prop.
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This seems like strange logic to me... If a rule was decided to be implemented in the game whereby anyone that is too damaged to carry on flying explodes, why did the developers decide that sustaining *new* damage when reaching the ground was required to trigger this? I would have expected that just simple contact with the ground should = explosion in this case.
Of course it would make much more sense that if the damage sustained from the crash had affected the engine / fuel in some way that an explosion would occur, but if say the landing gear fell off, that shouldn't really trigger a bang. But I guess this goes back to the old argument over being able to ditch the plane...
Edit:
With this logic in mind, does that mean its actually entirely possible to ditch the unflyable plane without exploding as long as its a very smooth crash?? I think someone here posted a Belly Landing video in fact, I just assumed it was a flukey game bug that allowed it.