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Old 08-15-2009, 05:05 PM
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Quote:
Originally Posted by Liz Shaw View Post
For example, I would like to replace the kissing guard in "Hotel" with one of Volkov's bodyguards from "Embassy". How would I do that?

1. You need a hex editor
2. You have to edit the level map file: \Levels\Hotel\hotel.swd
3. Search inside for npc reference "Suitman15" this is the ID of this guy.
Before this entry there is the model reference "Actor\HotelGuard"
4. Replace the reference with "EmbassyAgent_2" or "EmbassyAgent_1"

(*) Problem: The refrence names must have the same length!!!
You had to clone the entry for "EmbassyAgent_*" inside the actors.shadvs
and rename it with a name that fits.

I know its a little complicated
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