Quote:
Originally Posted by Molgera
I strongly disagree. Especially when it's about a simulation game.
So when your plane hits the ground, should it explode like in an action movie, or should it dislocate, or maybe bounce and go back in the sky ?
Is it really something that has to be submitted to the approval of customers ?
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I didn't mean 'Ask one customer and do whatever he says'. They ask the community for feedback and the hard part starts when they have to filter out what they can/want to realize and how to put it all together with the existing stuff.
Will my feedback be considered for a patch or a sequel? Hell, I don't know. But I'm glad I could at least say what I like or what I don't like.