Ground targets are way too hard to see in Sim mode.
After playing a lot of Sim mode lately I'm starting to question it's lack of HUD augmentation. The second demo mission is incredibly frustrating on Simulation simply due to the fact that ground targets aren't getting drawn until you're already right on-top of them. The zoom view doesn't even help because the objects still don't seem to appear any farther out - and by the time they pop into view you're close enough to not need a zoom to see them in the first place.
Graphics tech isn't quite to the point where players have the clarity of vision a real pilot would have, so I don't think adding some HUD augmentation to Sim mode is out of line. Not the full-on every enemy is highlighted stuff from arcade mode, but maybe something as simple as temporary icon overlays on enemies you've view through zoom view. Kind of like a 'reveal' which puts the normal target icons over them for a timed duration - so after the first pass on ground targets you can more easily track them.
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