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Old 08-06-2009, 12:12 PM
themarxx themarxx is offline
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Join Date: Aug 2009
Posts: 3
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you are right, the turtle did cast slow. It took 2 turns to get within firing range. All the time I was casting heal, heal, heal after each stomp. I did this playing as a paladin, and as a mage. On hindsight, I should probably have moved the Alcheys right next to the turtle to take advantage of counterstiking.
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