Quote:
Originally Posted by sod16
instead of sulking, that im criticising your all so perfect game, why don't you lot notice it and take it as a defeat. The "under the hood damage" is really bad, it takes a lot to knock your plane out of the air, your plane hardly fights you.
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Ok, so it's not as detailed as the PC version. I think we get your point. Personally, I don't care about the supposed rubbish damage model because, this will likely be the best flight game introduced to consoles... and the damage model looks great to me. I don't think it is perfect... far from from it... but it is damn good, if not great. Until now, the closest sim on a console has been Over G Fighters for the 360 and, frankly speaking, BOP will blow that out of the skies.
I think it is too late to overhaul the damage model, but maybe you can share your suggestion (not complaint) in the thread Anton started for possible inclusion in a title update. If it is not in the title update (which hasn't been confirmed), perhaps it will be implemented in a sequel (also not confirmed).
Beyond that, we'll play with what has been given to us. I'm looking forward to what is already in place, but that is just my opinion.