Quote:
Originally Posted by fuzzychickens
Why in the hell would they do that? What is the damn point of buying that stick for Ace Combat if they purposely program deadzone in the game to make the control suck?
I swear, some of these developers need their heads checked if that is true. Seems to me that giving the player responsive control is the goal - programming it out is stupid beyond belief.
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It helps for people using the regular controller. Those sticks are small, and the ratio of movement is equally small. That deadzone keeps the stick from being unmanageable with the slightest little movement.
Now you put that to a flightstick. Think of how much more movement there is in getting a flightstick from center to edge. What was actually a tiny little deadzone now covers a far greater area of movement.
I can understand it being there, but in a game where flightsticks are going to be common, I can't understand why there is no adjustment for it.