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Originally Posted by jt_medina
For sure I´ll try the demo. But I have been a fan of the original IL2 and this BOP has part of his name. IL2 made history and I expect at least from this BOP to be as realistic as the original IL2 is.
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You know, I think I can name more inaccuarcies in physics simulation, plane characteristics, and othe details in original game, than you.
Will it make original IL-2 bad game?
Was original Il-2 a console game? Why do you want the same game on another platform at all.
Was there any console flight simulation game at all? Why?
We made a new game.
Not a direct port of original PC game to consoles. A new one.
There will be parts of
better simulation than original.
There will be parts of not-as-precise simulation as original one.
Because it is another game.
Redouts and blackouts - can be cool feature. But it isn't about plane flight simulation at all. It is about _game_. You are not really suffering from redout, when game shows you red screen, aren't you? So it is not about simulation, it is about indication, gameplay.
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You want to take this feature out?. Ok, But don´t expect people say that it is an ultra realistic sim.
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Yeah, OK.
Call it just realistic sim, without 'ultra'. Or simply just sim.
That means - sim.
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To me this lower the standar of this sim, may be after I try out the demo I will change my mind but to me and for many others fans of IL2 are gonna see this like a weird decision.
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OK, then don't buy it. No pressure from me.
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You get angry because of my comments?.
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No. I am getting tired, but not angry.
I understand your reasons.
I know a lot about our game, and about original game. More than gamers, and more than most of developers, and even more than some of developers of original game.
The thing is - you don't understand reasons.
It is hard to make a game, that will appeal to both audience. It is hard to make game with IL-2 name and even with another publisher, for another platform.
I am not telling that I am 100% sure, that that decision was right.
But it wasn't made because we've forgotten to make it, or were too lazy, or simply haven't known that such things happen to pilots. We made this feature, presented it on events, and yet it isn't in a release build.
Ask yourself, does this feature worth, let's say, possibility of ruining sales for a title? Spoil fun in multiplayer? Sequel? Simulation mode at all? Another year of development? Releasing the game at all?
That is what we were chosen (not in that specific case, I mean in general).
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There you have the votes of the people. is not it enough to let you know what people really want?.
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Nope. Most people in this poll here:
* are flight sim lovers. Moreover, hardcore once, who read forum

* are not against removing this feature. They'd like to have it (so do I), but not against removing it
* do not understand the whole picture (and not prentend to).
Besides, there are only 18 of them so far. Less than focus group, or even QA team.
OK, I have an idea.
Let's stop discuss redouts for a while.
I was going to release some Q&A instead, but I think I've used all my time for a weekend.
Talk to you all next week!