I don't know if they really said it, but it has been that way with MANY other games, too, even if the company was still there. After a few years most DRMs are lifted. Some do it earlier (The Unreal-series removed their complete copy protection at max after the 3rd or 4th patch) and some later, but if you get the game for 10 bucks at the value-price, there is not much sense to cause them trouble with DRMs. And let's face it, most DRMs hit the honest customer, not the pirates.
I also got to agree with Chivas in some points.
1st - I agree that their online-gameplay is somewhat limited. But IMHO it would be much better to have at least one or two dedicated servers running, to assist improving the online gameplay and solcing network-issues the same time they provide 24/7 servers for online players. It would also make it more obvious for customers to see neobq is working on improving gameplay and online-features. But maybe they're doing this via their beta-tests, so who knows?
2nd - I agree that supporting them is the best way to ensure they improve. But I'd also like to see some progress in the right direction. It's not like the game has just been released or so, but over quite long periods, there are no news or updates whatsoever. While I still think this is okay for a game that has not officially announced yet, it's a bit different for a game that people already bought and which has to make a name on the market.
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