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Old 07-04-2009, 05:22 AM
Chivas Chivas is offline
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Join Date: Oct 2007
Posts: 1,769
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Its unfortunate that some of us have no clue on what's involved in making todays combat flight sims. Even Microsoft, who were able to make money on their flight sims quit the genre. It was just to much work for the profits being made. Today we only have two companies making combat flight sims from scratch, ROF and Maddox. I've heard nothing for sometime from A2A or 777 studios on their projects enhancing the old Rowan engine. It appears that Maddox made enough monies to extend the development of SOW until its a more polished sim.

The ROF developers don't have that luxury. They've had to put out an unfinished sim to fund further work. They say their in it for the long haul, but that could easily be short circuited if initial sales are poor. ROF's excellent Aircraft models, Engine Management, Terrain, Flight Model, and Damage Model are an excellent base to expand from. Even as is you can spend many hours and days learning the FM's, improving your weapons, and navigation skills. Well worth the 39 bucks IMHO. By the time I'm profient at these tasks, I'm sure that there will be bug fixes, and added content.

You can chose to trash everything they've done, desuading anyone else who will listen, and kill a developer we so sorely need. Or you can support them with your 39 bucks so ROF can develop into a benchmark WW1 sim, establishing a company that could produce combat flight sims for years. Our choice.
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