Quote:
Originally Posted by Ryastar
THAT EXPLAINS IT! One battle I was fighting had a stack of Guardsmen as the last enemy stack, and the stupid thing evaded six attacks in a row stretching across two rounds of combat. I eventually just gave up and killed them with a spell. That % chance must have kicked in (along with terrible luck on my part).
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In the new patches that was fixed. Now a unit that has the evade trait can only evade 50% of the time. This means that after it had evaded a blow, the next attack will hit with a 100% chance.