Quote:
Originally Posted by Cinderfall
I'm a new player playing on Normal difficulty. I'm using the Warrior and I'm about lvl 12. Currently I'm using Knights, Shamans, Inquisitors, Alchemists, and Cannoneers.
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It's a good composition if you can afford the resupply of your troops. As it was already mentioned, you will have hard time with inquisitors. A full stack of inqui may be kept when dealing with undeads (in combination with priests).
On harder modes, gold tends to become an issue and a warrior has to find techniques to win battles with minimized or no losses at all, without mana costly spells like resurrect/sacrifice/gift. For this purpose, a warrior needs crowd control and therefore upgraded slow spell (7 mana, speed-2, 3 rounds) is your best friend to my mind. This imply some adjustments on your troops.
For example I would prefer royal snakes before knights (at least up to mid/late level game) since there is no problem to refuel the snakes. This troop works remarkably well when slowing enemy stacks because of the lunge talent. When the talent is upped, snakes can lower strong stacks and be safe from the further enemy movement. When the talent is not ready, snakes can finish off lowered stacks. A warrior can do this without losses. Note that royal snakes have 25% critical chance.
Concerning long-ranged/support units, shamans, cannoners and archmages are excellent units. Evil beholders are also a very good unit if available in the freedom islands or later in the mines, for their crowd control ability and their damage output. Bowmen should not be underestimated. It is true that it is not the best troop on their own but they are easy to refuel and when used with dragon arrows and mass precision (which works too for cannoners) they nicely do their job.
Finally one of my favorite units is the thorn-hunter. The really main disadvantage (and its a big one) is their low initiative, meaning that they will suffer heavy losses if not used wisely. Even if you can afford thorn sprouts, thorn hunters should be used in combination only with onslaught. First round is essential, the round when dealing with ennemy long ranged units. If you are lucky enough, you can even find the crown of balckthorn (not that rare) which gives a nice 100% damage bonus to thorns, transforming your thorn units in a killer machine.