You'd be surprised what you can program onto a controller. Plus, both consoles can use a keyboard or a keypad that plugs onto the controller. It's not a matter of buttons to push.
Black Shark IS a small product. It's huge
in the flight community, at least in reputation, but that's a small community in the world of gaming. Most won't play that game on full realism, which is why you can tone down the controls so much...like on IL-2. A game doesn't have to have every single control an actual plane has in order to be called a sim. If that were the case, then most "sims" wouldn't be
sims. The physics of it are what is most important. The minute level of the controls is the icing on the cake. Some might say that hitting E to start the engines isn't a true sim. You should read the flight manual and be able to find the cockpit buttons to toggle to build fuel pressure, start engines, wait for a certain temperature, oil pressure in the right area, bring up the RPM's...then you can move.
Many want a sim, but they don't want to have to do this:
"Quick" start up. LOL They do have a simplified manner of doing all of that. If you use the shortcut is the game no longer a simulator?
But then again, if all you need to do is click around the environment to toggle and push buttons and watch a gauge, then that just takes
one button to act like a mouse button. Hardly a lot of controller buttons involved in that. MS is even working on a peripheral that could work like TrackIR, without the funky points on a hat for reference. (hope that comes through)
Looking at the specs for the game, it looks like the 360 and PS3 hardware could run it perfectly--and no resource hogging operating system and extra processes running in the background.
Just saying, I love my pc, but I love gaming on my 360 too, and probably later this year or next year a PS3 as well. I've been waiting for that A-10 expansion for Black Shark and will likely get that, but I have no interest in na Ka-50. I think there will be an Apache after the A-10 which will be a buy for me as well.
It takes time, money and a publisher to put games out on a console, other than a few exceptions. Black Shark is self-published by DCS I believe. THat's the big hang up on getting games on a console, along with market. Not the hardware. If IL-2 is done right and hits it big, maybe we'll see more sims making the move. That could be what saves the flight sims---it's a lot leaner out there now than 10 years ago when you'd see shelves FILLED with sims.