Quote:
Originally Posted by PoisonIvy
Painkiller:
Port 3455 (TCP)
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You can host a pk game without trouble? W've got a problem there, sounds like my theory was wrong after all...
Just in case, did you somehow associate pk and port 3455 somewhere? (like blocking all traffic on port 3455 that isn't going to painkiller.exe...weird as firewall is off)
I'm out of idead for now, maybe you can try messing with:
Cfg.ConnectionSpeed = 4
Cfg.LimitServerFPS = false
Cfg.NetcodeClientMaxBytesPerSecond = -1 (-1 can mean no limit or be a mistake try putting an huge number 1000000)
Cfg.NetcodeLocalPlayerSynchroEveryNFrames = 1 (maybe 1 is a bit small->10)
Cfg.NetcodeStatsUpdateDelay = 1000 (if ping is in the stats...)
Cfg.ServerPort = 3455 (that won't hurt)
As you have PK, you could compare their config.ini. And if you don't find anything revelant, PM me pk config.ini, I'm kinda curious to see it anyway (you may wish to clear profile&player name, server password, etc).